Tuesday, July 17, 2018

:: FeyGen Prompt #3 ::

SETTING


Dagrun's home
Name: Effigywich
Location: Dirty Clean homestead, kingdom of Maypoleopolis
Environment: Pleasant Foggy natural caverns
Prominent Places: burial yard, Silver Mine, Effigy, Pond
Leader: Ivor, head of the house
Demographics: Chaotic Good winslies
Prominent Professionals: Woodcarver, Dungeoneer

HERO

Name: Dagrun (''Day of Secret Lore'')
Identity: juvenile male winslie
Physical: a chest birthmark, wears outdated clothing
Attributes: Hardy, Quick, Foolish, Wavering
Beliefs: Lawful Good, worships The Unseelie Court
Personality: wary
Voice: low, quavering
Motivations
     ''I want to measure up.''
     ''I fear being mediocre.''
Experience
     Class: Commoner (Ruffian)
     Craft: Trapsmith
     Knowledge: Theologist
     Perform: Trumpeter (Shofar)
     Profession: Ranger
     Skills: adept sneak, incompetent escape artist
Combat: Club, Shuriken
Good Movement: climb, Bad Movement: swim

STORY

RISING ACTION
     Dagrun's old crush, Arnbjörg, told him not to touch the New Potato at the homestead Pond, but Dagrun did anyway. Later, Dagrun overheard his old crush sigh and say to herself: ''I was almost able to find out who I am...'' 
MAJOR CONFLICT
     Dagrun's old crush, Arnbjörg, said ''We cannot continue on. We are simply too poor.'' Dagrun heard this demand and wanted to provide for his old crush's need, so Dagrun's new crush, Ulisses, permitted him to leave home.
PLOT
     Dagrun embarked on a journey with the help of his protégé, Gwenith, and a map which guided Dagrun to the far away land of Librarian City.
     Dagrun returned to his old crush with all the riches they would ever need because he was such an impressive and adept sneak.
     Dagrun returned home with the help of his protégé, Gwenith, and a map which guided Dagrun back to the kingdom of Maypoleopolis.
     Dagrun's protégé, Gwenith, transformed his into a heightened appearance and status.
FALLING ACTION
     The king of Maypoleopolis gave Dagrun a new treasure as a reward—a magical Pentagram which summoned a helpful Demon on command. And Dagrun lived in comfort and happiness until the end of his days.

PEOPLE


PRESENT RELATION—Dagrun's old crush
Name: Arnbjörg (''Rescuing Eagle'')
Identity: young female winslie
Physical: a deformed finger, wears hand-made accoutrements
Attributes: Clever, Resolute, Weak, Slow
Beliefs: Chaotic Neutral, worships The Marids
Personality: domineering
Voice: high, verbose
Motivations
     ''I want to find out who I am.''
     ''I fear being insignificant.''
Experience
     Class: Expert (Performer)
     Craft: Miner
     Knowledge: Geographer
     Perform: Comedian (False Morningstar)
     Profession: Animal Trainer
     Skills: proficient liar, bumbling linguist
Combat: Flail, Bow
Good Movement: climb, Bad Movement: swim

DISPATCHER—Dagrun's new crush
Name: Ulisses (''Angry'')
Identity: young female ranai
Physical: short legs, wears repulsive garb
Attributes: Clever, Resolute, Weak, Fragile
Beliefs: Lawful Evil, worships Fate
Personality: determined
Voice: even, appealing
Motivations
     ''I want to free my friend.''
     ''I fear getting caught.''
Experience
     Class: Expert (Hunter)
     Craft: Woodcarver
     Knowledge: Dungeoneer
     Perform: Fiddler (Viol)
     Profession: Chaplain
     Skills: masterful survivalist, rookie appraiser
Combat: Hatchet, Throwing Hammer
Good Movement: climb, Bad Movement: swim
HELPER—Dagrun's protégé
Name: Gwenith (''Wheat'')
Identity: very young female winslie
Physical: perfect hands, wears non-traditional costumery
Attributes: Clever, Resolute, Frail, Slow
Beliefs: Neutral Evil, worships The Strangers
Personality: energetic
Voice: even, breathy
Motivations
     ''I want to measure up.''
     ''I fear losing the esteem of my niece.''
Experience
     Class: Fighter (Brute)
     Craft: Carpenter
     Knowledge: Geographer
     Perform: Orator (Technology Encyclopedia)
     Profession: Trumpeter
     Skills: skilled escape artist, awkward sneak
Combat: Club, Bola, Half-plate Suit, Tower Shield
Good Movement: climb, Bad Movement: swim

ROYAL RULER—king of Maypoleopolis
Name: Imamu (''Spiritual Leader'')
Identity: dead male leonian
Physical: a hunchback, wears excessive garb
Attributes: Nimble, Resolute, Weak, Fragile
Beliefs: Lawful Good, worships The Unseelie Court
Personality: dejected
Voice: high, wheezy
Motivations
     ''I want to see justice served.''
     ''I fear being unloved.''
Experience
     Class: Aristocrat (Noble)
     Craft: Musical Artisan
     Knowledge: Naturalist
     Perform: Comedian (False Morningstar)
     Profession: Costumer
     Skills: skilled linguist, inept bully
Combat: Glaive, Bow, curled claws
Good Movement: climb, Bad Movement: swim

OTHER


LEGENDARY ITEM—Summoning Object
Name: Fantastic Pentagram
The ''Fantastic Pentagram'' is a legendary Narrow, Plain Pirium Pentagram that summons a notable female Demon named Gwenith on command.
SUMMONED CREATURE
Name: Gwenith
Identity: Demon
Attributes: Clever, Resolute
Personality: energetic
Voice: even, breathy
Knowledge: Geographer
Skills: masterful escape artist
Movement: fly
FAR AWAY LAND—Dagrun's destination
Name: Librarian City
Location: Clean Maintained city
Environment: Searing Partly Cloudy marsh
Prominent Places: Cathedral of Fate, Tor, Freestanding Door, Stream
Leader: Hermenegildo, governor
Demographics: Neutral Good ranais
Prominent Professionals: Jeweler, Librarian

HOME KINGDOM—the ruling capital of Dagrun's home
Name: Maypoleopolis
Location: Divine Elaborate kingdom
Environment: Pleasant Breezy mountain
Prominent Places: colossal Diamond statue of a fenris female, Geoglyph, Freestanding Door, Maypole
Leader: Tariro, ruler
Demographics: Neutral Good leonians
Prominent Professionals: Inventor, Diplomat

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